DDHC00-GSM Ghosts of Saltmarsh HC: Chapter 8 The Styes (Tier 3)
Role-Playing Game | D&D Adventurers League | 3 - 5 players
Convention: MythCon 2019
Start Time: Saturday - 6:00 PM
End Time: Saturday - 10:00 PM
Gamemaster: Antoine Richard
Location:
Montreal Masonic Memorial Temple
Room: Adventurers League HQ
Age Requirement: Teen (13+)
Language: Bilingual
Bring your Tier 3 Character for a Dark Salty Saturday night!
GHOSTS OF SALTMARSH: Chapter 8 Hardcover
A series of mysterious murders shakes the downtrodden folk of the Styes — a decaying port fallen on hard times and slowly being reclaimed by the sea. Even after the so-called Lantern Ghost killer is caught and executed, some in the district believe that the true killer is still out there. It’s left to the adventurers to follow the clues that the local militia ignores, exposing corruption, the clandestine activities of a dark cult — and the alien presence whose evil lurks beneath it all.
Level Range: The Styes is an adventure designed for four to six 11th-level characters.
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About GHOSTS OF SALTMARSH:
Explore the waves above and the fathoms below in these watery adventures for the world’s greatest roleplaying game.
Nestled on the coast of the Azure Sea is Saltmarsh, a sleepy fishing village that sits on the precipice of destruction. Smugglers guide their ships to hidden coves, willing to slit the throat of anyone foolhardy enough to cross their path. Cruel sahuagin gather beneath the waves, plotting to sweep away coastal cities. Drowned sailors stir to unnatural life, animated by dark magic and sent forth in search of revenge. The cult of a forbidden god extends its reach outward from a decaying port, hungry for fresh victims and willing recruits. While Saltmarsh slumbers, the evils that seek to plunder it grow stronger. Heroes must arise to keep the waves safe!
Ghosts of Saltmarsh combines some of the most popular classic adventures from the first edition of Dungeons & Dragons including the classic ‘U’ series and some of the best nautical adventures from Dungeon magazine:
The Sinister Secret of Saltmarsh
Danger at Dunwater
The Final Enemy
Salvage Operation
Isle of the Abbey
Tammeraut’s Fate
The Styes
All adventures have been faithfully adapted to the fifth edition rules of Dungeons & Dragons. Furthermore, this book includes details on the port town of Saltmarsh, as well as plenty of hooks to kick-off each adventure. Play through each story in a seafaring campaign leading characters from level 1 through level 12, or pull out sections to place in ongoing campaigns in any setting. The appendices also cover mechanics for ship-to-ship combat, new magic items, monsters, and more!
“The Saltmarsh series consistently ranks as one of the most popular classic D&D adventures,” said Mike Mearls, franchise creative director of D&D. “With its ties to ocean-based adventuring, it was an obvious step to augment it with additional sea-based adventures and a robust set of rules for managing a nautical campaign.”
Hoist your sails, pull up anchor, and set a course for adventure!
You will need a Tier 3 D&D Adventurers League legal character — please visit https://dndadventurersleague.org/start-here/playing/ for more information.